Гарантированное попадание для следуещего удара. 50 секунд перезарядка.
First Strike
2
Гарантированное попадание для следуещих 2-х ударов. 50 секунд перезарядка.
First Strike
2
Гарантированное попадание для следуещих 3-х ударов. 44 секунды перезарядка.
First Strike
2
Гарантированное попадание для следуещих 3-х ударов. 32 секунды перезарядка.
First Strike
2
Гарантированное попадание для следуещих 3-х ударов. 24 секунды перезарядка.
Hardskin
2
Makes your skin as hard as stone! Damage taken by the next 5 attacks is reduced by 3%. 20 seconds cooldown.
Hardskin
2
Makes your skin as hard as stone! Damage taken by the next 5 attacks is reduced by 6%. 20 seconds cooldown.
Hardskin
2
Makes your skin as hard as stone! Damage taken by the next 5 attacks is reduced by 9%. 20 seconds cooldown.
Hardskin
2
Makes your skin as hard as stone! Damage taken by the next 5 attacks is reduced by 12%. 20 seconds cooldown.
Hardskin
2
Makes your skin as hard as stone! Damage taken by the next 5 attacks is reduced by 15%. 20 seconds cooldown.
Show Weakness
2
Показывает элемент, к которому монстер наиболее уязвим. 50 секунд перезарядка.
Show Weakness
2
Показывает элемент, к которому монстер наиболее уязвим. 45 секунд перезарядка.
Show Weakness
2
Показывает элемент, к которому монстер наиболее уязвим. 40 секунд перезарядка.
Show Weakness
2
Показывает элемент, к которому монстер наиболее уязвим. 35 секунд перезарядка.
Show Weakness
2
Показывает элемент, к которому монстер наиболее уязвим. 30 секунд перезарядка.
Dodge
7
Dodges the next 5 attacks, reducing damage taken by 18%. 20 seconds cooldown.
Dodge
7
Dodges the next 5 attacks, reducing damage taken by 21%. 20 seconds cooldown.
Dodge
7
Dodges the next 5 attacks, reducing damage taken by 24%. 20 seconds cooldown.
Dodge
7
Dodges the next 5 attacks, reducing damage taken by 27%. 20 seconds cooldown.
Dodge
7
Dodges the next 5 attacks, reducing damage taken by 30%. 20 seconds cooldown.
Expertise
7
The years of training have sharpened your weapon skills. Performs a guaranteed hit and increases damage dealt by 4% for the next 3 attacks. 24 seconds cooldown.
Expertise
7
The years of training have sharpened your weapon skills. Performs a guaranteed hit and increases damage dealt by 8% for the next 3 attacks. 24 seconds cooldown.
Expertise
7
The years of training have sharpened your weapon skills. Performs a guaranteed hit and increases damage dealt by 12% for the next 3 attacks. 24 seconds cooldown.
Expertise
7
The years of training have sharpened your weapon skills. Performs a guaranteed hit and increases damage dealt by 16% for the next 3 attacks. 24 seconds cooldown.
Expertise
7
The years of training have sharpened your weapon skills. Performs a guaranteed hit and increases damage dealt by 20% for the next 3 attacks. 24 seconds cooldown.
Provoke
7
Заставляет всех противников в радиусе 3-х ярдов атаковать Вас. 50 секунд перезарядка.
Provoke
7
Заставляет всех противников в радиусе 3-х ярдов атаковать Вас. 45 секунд перезарядка.
Provoke
7
Заставляет всех противников в радиусе 3-х ярдов атаковать Вас. 40 секунд перезарядка.
Provoke
7
Заставляет всех противников в радиусе 3-х ярдов атаковать Вас. 35 секунд перезарядка.
Provoke
7
Заставляет всех противников в радиусе 3-х ярдов атаковать Вас. 30 секунд перезарядка.
Skirmish Attack
7
A sweeping attack that strikes your target and an additional nearby enemy with 72% damage for the next 2 attacks. 25 seconds cooldown.
Skirmish Attack
7
A sweeping attack that strikes your target and an additional nearby enemy with 76% damage for the next 2 attacks. 25 seconds cooldown.
Skirmish Attack
7
A sweeping attack that strikes your target and an additional nearby enemy with 80% damage for the next 2 attacks. 25 seconds cooldown.
Skirmish Attack
7
A sweeping attack that strikes your target and an additional nearby enemy with 84% damage for the next 2 attacks. 25 seconds cooldown.
Skirmish Attack
7
A sweeping attack that strikes your target and an additional nearby enemy with 88% damage for the next 2 attacks. 25 seconds cooldown.
Guardian
12
Raises your shield and guards yourself! Damage taken is reduced by 33% for 10 seconds. 20 seconds cooldown.
Guardian
12
Raises your shield and guards yourself! Damage taken is reduced by 36% for 10 seconds. 20 seconds cooldown.
Guardian
12
Raises your shield and guards yourself! Damage taken is reduced by 39% for 10 seconds. 20 seconds cooldown.
Guardian
12
Raises your shield and guards yourself! Damage taken is reduced by 42% for 10 seconds. 20 seconds cooldown.
Guardian
12
Raises your shield and guards yourself! Damage taken is reduced by 45% for 10 seconds. 20 seconds cooldown.
Mana Charge
12
Фокусирует Вашу ману, чтобы высвободить ее в виде мощного удара чар. Потребляет всю ману и преобразует каждую единицу маны в 0.37 урона в дополнение к вашей следующей атаке. 28 секунд перезарядка.
Mana Charge
12
Фокусирует Вашу ману, чтобы высвободить ее в виде мощного удара чар. Потребляет всю ману и преобразует каждую единицу маны в 0.40 урона в дополнение к вашей следующей атаке. 28 секунд перезарядка.
Mana Charge
12
Фокусирует Вашу ману, чтобы высвободить ее в виде мощного удара чар. Потребляет всю ману и преобразует каждую единицу маны в 0.43 урона в дополнение к вашей следующей атаке. 28 секунд перезарядка.
Mana Charge
12
Фокусирует Вашу ману, чтобы высвободить ее в виде мощного удара чар. Потребляет всю ману и преобразует каждую единицу маны в 0.46 урона в дополнение к вашей следующей атаке. 28 секунд перезарядка.
Mana Charge
12
Фокусирует Вашу ману, чтобы высвободить ее в виде мощного удара чар. Потребляет всю ману и преобразует каждую единицу маны в 0.50 урона в дополнение к вашей следующей атаке. 28 секунд перезарядка.
Meddling Attack
12
Performs a guaranteed hit and strikes your target and an additional nearby enemy with 73% damage for the next 2 attacks. 25 seconds cooldown.
Meddling Attack
12
Performs a guaranteed hit and strikes your target and an additional nearby enemy with 76% damage for the next 2 attacks. 25 seconds cooldown.
Meddling Attack
12
Performs a guaranteed hit and strikes your target and an additional nearby enemy with 79% damage for the next 2 attacks. 25 seconds cooldown.
Meddling Attack
12
Performs a guaranteed hit and strikes your target and an additional nearby enemy with 82% damage for the next 2 attacks. 25 seconds cooldown.
Meddling Attack
12
Performs a guaranteed hit and strikes your target and an additional nearby enemy with 85% damage for the next 2 attacks. 25 seconds cooldown.
Parry
12
Вы парируете, увеличивая шанс избежать следующие 4 удара. Каждый уровень способности увеличивает шанс парирования на среднее значение.
Parry
12
Вы парируете, увеличивая шанс избежать следующие 4 удара. Каждый уровень способности увеличивает шанс парирования на среднее значение.
Parry
12
Вы парируете, увеличивая шанс избежать следующие 4 удара. Каждый уровень способности увеличивает шанс парирования на среднее значение.
Parry
12
Вы парируете, увеличивая шанс избежать следующие 4 удара. Каждый уровень способности увеличивает шанс парирования на среднее значение.
Parry
12
Вы парируете, увеличивая шанс избежать следующие 4 удара. Каждый уровень способности увеличивает шанс парирования на среднее значение.
Rage
12
You become enraged, increasing the damage dealt by 33% for 10 seconds. 20 seconds cooldown.
Rage
12
You become enraged, increasing the damage dealt by 36% for 10 seconds. 20 seconds cooldown.
Rage
12
You become enraged, increasing the damage dealt by 39% for 10 seconds. 20 seconds cooldown.
Rage
12
You become enraged, increasing the damage dealt by 42% for 10 seconds. 20 seconds cooldown.
Rage
12
You become enraged, increasing the damage dealt by 45% for 10 seconds. 20 seconds cooldown.
Sap
12
Ударяет Вашего врага по голове рукоятью оружия, гарантируя попадание и выводя из строя вашу цель на 2.0 секунды Вашей следующей атакой. 30 секунд перезарядка.
Sap
12
Ударяет Вашего врага по голове рукоятью оружия, гарантируя попадание и выводя из строя вашу цель на 2.5 секунды Вашей следующей атакой. 30 секунд перезарядка.
Sap
12
Ударяет Вашего врага по голове рукоятью оружия, гарантируя попадание и выводя из строя вашу цель на 3.0 секунды Вашей следующей атакой. 30 секунд перезарядка.
Sap
12
Ударяет Вашего врага по голове рукоятью оружия, гарантируя попадание и выводя из строя вашу цель на 3.5 секунды Вашей следующей атакой. 30 секунд перезарядка.
Sap
12
Ударяет Вашего врага по голове рукоятью оружия, гарантируя попадание и выводя из строя вашу цель на 4.0 секунды Вашей следующей атакой. 30 секунд перезарядка.
Stacked Attack
12
Выполняет сложенную атаку для следующих 5-и ударов. Сложенная атака позволяет атаковать врага даже стоя на одном поле с другими игроками. 40 секунд перезарядка.
Stacked Attack
12
Выполняет сложенную атаку для следующих 5-и ударов. Сложенная атака позволяет атаковать врага даже стоя на одном поле с другими игроками. 35 секунд перезарядка.
Stacked Attack
12
Выполняет сложенную атаку для следующих 5-и ударов. Сложенная атака позволяет атаковать врага даже стоя на одном поле с другими игроками. 30 секунд перезарядка.
Stacked Attack
12
Выполняет сложенную атаку для следующих 5-и ударов. Сложенная атака позволяет атаковать врага даже стоя на одном поле с другими игроками. 25 секунд перезарядка.
Stacked Attack
12
Выполняет сложенную атаку для следующих 5-и ударов. Сложенная атака позволяет атаковать врага даже стоя на одном поле с другими игроками. 20 секунд перезарядка.
Warden Armour
12
Equips yourself with a dwarven warden armour that adds an additional piece of armour with 80% of your current protection for the next 6 incoming attacks. 18 seconds cooldown.
Warden Armour
12
Equips yourself with a dwarven warden armour that adds an additional piece of armour with 85% of your current protection for the next 6 incoming attacks. 18 seconds cooldown.
Warden Armour
12
Equips yourself with a dwarven warden armour that adds an additional piece of armour with 90% of your current protection for the next 6 incoming attacks. 18 seconds cooldown.
Warden Armour
12
Equips yourself with a dwarven warden armour that adds an additional piece of armour with 95% of your current protection for the next 6 incoming attacks. 18 seconds cooldown.
Warden Armour
12
Equips yourself with a dwarven warden armour that adds an additional piece of armour with 100% of your current protection for the next 6 incoming attacks. 18 seconds cooldown.
Double Attack
22
Releases a bladestorm on your target, increasing damage dealt by 3% and performing an additional strike on your target for the next 3 attacks. 24 seconds cooldown.
Double Attack
22
Releases a bladestorm on your target, increasing damage dealt by 5% and performing an additional strike on your target for the next 3 attacks. 24 seconds cooldown.
Double Attack
22
Releases a bladestorm on your target, increasing damage dealt by 8% and performing an additional strike on your target for the next 3 attacks. 24 seconds cooldown.
Double Attack
22
Releases a bladestorm on your target, increasing damage dealt by 10% and performing an additional strike on your target for the next 3 attacks. 24 seconds cooldown.
Double Attack
22
Releases a bladestorm on your target, increasing damage dealt by 13% and performing an additional strike on your target for the next 3 attacks. 24 seconds cooldown.
Evade Debuff
22
Временно улучшает Ваши рефлексы, защищает Вас от вражеских дебафов на 10 секунд. 50 секунд перезарядка.
Evade Debuff
22
Временно улучшает Ваши рефлексы, защищает Вас от вражеских дебафов на 10 секунд. 45 секунд перезарядка.
Evade Debuff
22
Временно улучшает Ваши рефлексы, защищает Вас от вражеских дебафов на 10 секунд. 40 секунд перезарядка.
Evade Debuff
22
Временно улучшает Ваши рефлексы, защищает Вас от вражеских дебафов на 10 секунд. 35 секунд перезарядка.
Evade Debuff
22
Временно улучшает Ваши рефлексы, защищает Вас от вражеских дебафов на 10 секунд. 30 секунд перезарядка.
Manashield
22
Устойчивый поток маны создает защиту от вражеских атак, предотвращая полученный урон и расходуя 1.20 маны за каждую единицу урона в течение 30 секунд. 60 секунд перезарядка.
Manashield
22
Устойчивый поток маны создает защиту от вражеских атак, предотвращая полученный урон и расходуя 1.15 маны за каждую единицу урона в течение 30 секунд. 60 секунд перезарядка.
Manashield
22
Устойчивый поток маны создает защиту от вражеских атак, предотвращая полученный урон и расходуя 1.10 маны за каждую единицу урона в течение 30 секунд. 60 секунд перезарядка.
Manashield
22
Устойчивый поток маны создает защиту от вражеских атак, предотвращая полученный урон и расходуя 1.05 маны за каждую единицу урона в течение 30 секунд. 60 секунд перезарядка.
Manashield
22
Устойчивый поток маны создает защиту от вражеских атак, предотвращая полученный урон и расходуя 1.00 маны за каждую единицу урона в течение 30 секунд. 60 секунд перезарядка.
Roundhouse
22
Swirls your weapon around in a circle, performing a guaranteed hit and striking your target and 3 additional nearby enemies with 41% damage for the next 3 attacks. 24 seconds cooldown.
Roundhouse
22
Swirls your weapon around in a circle, performing a guaranteed hit and striking your target and 3 additional nearby enemies with 42% damage for the next 3 attacks. 24 seconds cooldown.
Roundhouse
22
Swirls your weapon around in a circle, performing a guaranteed hit and striking your target and 3 additional nearby enemies with 43% damage for the next 3 attacks. 24 seconds cooldown.
Roundhouse
22
Swirls your weapon around in a circle, performing a guaranteed hit and striking your target and 3 additional nearby enemies with 44% damage for the next 3 attacks. 24 seconds cooldown.
Roundhouse
22
Swirls your weapon around in a circle, performing a guaranteed hit and striking your target and 3 additional nearby enemies with 45% damage for the next 3 attacks. 24 seconds cooldown.
All-in
27
Enters an offensive stance, increasing the damage dealt by 21% and the chance to hit your enemy with attacks for 60 seconds. Every skill level raises the chance to hit by a medium amount. 30 seconds cooldown.
All-in
27
Enters an offensive stance, increasing the damage dealt by 22% and the chance to hit your enemy with attacks for 60 seconds. Every skill level raises the chance to hit by a medium amount. 30 seconds cooldown.
All-in
27
Enters an offensive stance, increasing the damage dealt by 23% and the chance to hit your enemy with attacks for 60 seconds. Every skill level raises the chance to hit by a medium amount. 30 seconds cooldown.
All-in
27
Enters an offensive stance, increasing the damage dealt by 24% and the chance to hit your enemy with attacks for 60 seconds. Every skill level raises the chance to hit by a medium amount. 30 seconds cooldown.
All-in
27
Enters an offensive stance, increasing the damage dealt by 25% and the chance to hit your enemy with attacks for 60 seconds. Every skill level raises the chance to hit by a medium amount. 30 seconds cooldown.
Chain Attack
27
Connects your weapon swings, performing a guaranteed hit and striking all targets in 2 yard range with 46% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. 24 seconds cooldown.
Chain Attack
27
Connects your weapon swings, performing a guaranteed hit and striking all targets in 2 yard range with 47% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. 24 seconds cooldown.
Chain Attack
27
Connects your weapon swings, performing a guaranteed hit and striking all targets in 2 yard range with 48% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. 24 seconds cooldown.
Chain Attack
27
Connects your weapon swings, performing a guaranteed hit and striking all targets in 2 yard range with 49% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. 24 seconds cooldown.
Chain Attack
27
Connects your weapon swings, performing a guaranteed hit and striking all targets in 2 yard range with 50% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. 24 seconds cooldown.
Damage Shield
27
Take cover behind your shield, absorbs 75% of the next 170 damage taken. 90 seconds cooldown.
Damage Shield
27
Take cover behind your shield, absorbs 75% of the next 180 damage taken. 90 seconds cooldown.
Damage Shield
27
Take cover behind your shield, absorbs 75% of the next 190 damage taken. 90 seconds cooldown.
Damage Shield
27
Take cover behind your shield, absorbs 75% of the next 200 damage taken. 90 seconds cooldown.
Damage Shield
27
Take cover behind your shield, absorbs 75% of the next 210 damage taken. 90 seconds cooldown.
Discharge
27
A surprising smash makes your enemy loose concentration, granting a chance to discharge target offensive skill by 80% and defensive skill by 25%. Monsters defensive skills can't be discharged. 30 seconds cooldown.
Discharge
27
A surprising smash makes your enemy loose concentration, granting a chance to discharge target offensive skill by 85% and defensive skill by 25%. Monsters defensive skills can't be discharged. 30 seconds cooldown.
Discharge
27
A surprising smash makes your enemy loose concentration, granting a chance to discharge target offensive skill by 90% and defensive skill by 25%. Monsters defensive skills can't be discharged. 30 seconds cooldown.
Discharge
27
A surprising smash makes your enemy loose concentration, granting a chance to discharge target offensive skill by 95% and defensive skill by 25%. Monsters defensive skills can't be discharged. 30 seconds cooldown.
Discharge
27
A surprising smash makes your enemy loose concentration, granting a chance to discharge target offensive skill by 100% and defensive skill by 25%. Monsters defensive skills can't be discharged. 30 seconds cooldown.
Double Damage
27
Smashes the enemy with a powerful attack, performing a guaranteed hit and increasing damage dealt by 84% for the next 3 attacks. 30 seconds cooldown.
Double Damage
27
Smashes the enemy with a powerful attack, performing a guaranteed hit and increasing damage dealt by 88% for the next 3 attacks. 30 seconds cooldown.
Double Damage
27
Smashes the enemy with a powerful attack, performing a guaranteed hit and increasing damage dealt by 92% for the next 3 attacks. 30 seconds cooldown.
Double Damage
27
Smashes the enemy with a powerful attack, performing a guaranteed hit and increasing damage dealt by 96% for the next 3 attacks. 30 seconds cooldown.
Double Damage
27
Smashes the enemy with a powerful attack, performing a guaranteed hit and increasing damage dealt by 100% for the next 3 attacks. 30 seconds cooldown.
Evade Spell
27
Отклоняет вражеские заклинания щитом, защищает Вас от следующих 2-х вредоносных заклинаний или дебафов. 50 секунд перезарядка.
Evade Spell
27
Отклоняет вражеские заклинания щитом, защищает Вас от следующих 2-х вредоносных заклинаний или дебафов. 45 секунд перезарядка.
Evade Spell
27
Отклоняет вражеские заклинания щитом, защищает Вас от следующих 2-х вредоносных заклинаний или дебафов. 40 секунд перезарядка.
Evade Spell
27
Отклоняет вражеские заклинания щитом, защищает Вас от следующих 2-х вредоносных заклинаний или дебафов. 35 секунд перезарядка.
Evade Spell
27
Отклоняет вражеские заклинания щитом, защищает Вас от следующих 2-х вредоносных заклинаний или дебафов. 30 секунд перезарядка.
Mighty Blow
27
Gathers your power before striking with a mighty blow, reducing the damage dealt by 45% for the next attack. The following 3 attacks will perform a guaranteed hit and deal the maximum amount of damage. 22 seconds cooldown.
Mighty Blow
27
Gathers your power before striking with a mighty blow, reducing the damage dealt by 30% for the next attack. The following 3 attacks will perform a guaranteed hit and deal the maximum amount of damage. 22 seconds cooldown.
Mighty Blow
27
Gathers your power before striking with a mighty blow, reducing the damage dealt by 15% for the next attack. The following 3 attacks will perform a guaranteed hit and deal the maximum amount of damage. 22 seconds cooldown.
Mighty Blow
27
Gathers your power before striking with a mighty blow, reducing the damage dealt by 0% for the next attack. The following 3 attacks will perform a guaranteed hit and deal the maximum amount of damage. 22 seconds cooldown.
Mighty Blow
27
Gathers your power before striking with a mighty blow, increasing the damage dealt by 15% for the next attack. The following 3 attacks will perform a guaranteed hit and deal the maximum amount of damage. 22 seconds cooldown.
Pure Tank
27
Становится в защитную стойку, увеличивая шанс уклонения от вражеских атак на 60 секунд. Каждый уровень способности увеличивает шанс уклонения на среднее значение. 30 секунд перезарядка.
Pure Tank
27
Становится в защитную стойку, увеличивая шанс уклонения от вражеских атак на 60 секунд. Каждый уровень способности увеличивает шанс уклонения на среднее значение. 30 секунд перезарядка.
Pure Tank
27
Становится в защитную стойку, увеличивая шанс уклонения от вражеских атак на 60 секунд. Каждый уровень способности увеличивает шанс уклонения на среднее значение. 30 секунд перезарядка.
Pure Tank
27
Становится в защитную стойку, увеличивая шанс уклонения от вражеских атак на 60 секунд. Каждый уровень способности увеличивает шанс уклонения на среднее значение. 30 секунд перезарядка.
Pure Tank
27
Становится в защитную стойку, увеличивая шанс уклонения от вражеских атак на 60 секунд. Каждый уровень способности увеличивает шанс уклонения на среднее значение. 30 секунд перезарядка.
Mighty Stomp
57
Performs a guaranteed hit and strikes all targets in 2 yard range with 56% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. Afterwards all enemies search for a new target. 24 seconds cooldown.
Mighty Stomp
57
Performs a guaranteed hit and strikes all targets in 2 yard range with 57% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. Afterwards all enemies search for a new target. 24 seconds cooldown.
Mighty Stomp
57
Performs a guaranteed hit and strikes all targets in 2 yard range with 58% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. Afterwards all enemies search for a new target. 24 seconds cooldown.
Mighty Stomp
57
Performs a guaranteed hit and strikes all targets in 2 yard range with 59% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. Afterwards all enemies search for a new target. 24 seconds cooldown.
Mighty Stomp
57
Performs a guaranteed hit and strikes all targets in 2 yard range with 60% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. Afterwards all enemies search for a new target. 24 seconds cooldown.
Shield Wall
57
Reduces damage taken by 66% and increases the chance to evade enemy attacks for 30 seconds. Every skill level raises the chance to evade by a small amount. 30 seconds cooldown.
Shield Wall
57
Reduces damage taken by 67% and increases the chance to evade enemy attacks for 30 seconds. Every skill level raises the chance to evade by a small amount. 30 seconds cooldown.
Shield Wall
57
Reduces damage taken by 68% and increases the chance to evade enemy attacks for 30 seconds. Every skill level raises the chance to evade by a small amount. 30 seconds cooldown.
Shield Wall
57
Reduces damage taken by 69% and increases the chance to evade enemy attacks for 30 seconds. Every skill level raises the chance to evade by a small amount. 30 seconds cooldown.
Shield Wall
57
Reduces damage taken by 70% and increases the chance to evade enemy attacks for 30 seconds. Every skill level raises the chance to evade by a small amount. 30 seconds cooldown.
Battlemaster
62
Increases the damage dealt by 16%. Also increases the chance to hit your enemy with attacks and to evade enemy attacks for 60 seconds. Every skill level raises the chance to hit and to evade by a small amount. 30 seconds cooldown.
Battlemaster
62
Increases the damage dealt by 17%. Also increases the chance to hit your enemy with attacks and to evade enemy attacks for 60 seconds. Every skill level raises the chance to hit and to evade by a small amount. 30 seconds cooldown.
Battlemaster
62
Increases the damage dealt by 18%. Also increases the chance to hit your enemy with attacks and to evade enemy attacks for 60 seconds. Every skill level raises the chance to hit and to evade by a small amount. 30 seconds cooldown.
Battlemaster
62
Increases the damage dealt by 19%. Also increases the chance to hit your enemy with attacks and to evade enemy attacks for 60 seconds. Every skill level raises the chance to hit and to evade by a small amount. 30 seconds cooldown.
Battlemaster
62
Increases the damage dealt by 20%. Also increases the chance to hit your enemy with attacks and to evade enemy attacks for 60 seconds. Every skill level raises the chances to hit and to evade by a small amount. 30 seconds cooldown.
Return Damage
62
Blocks an enemy attack with your shield and counter them, reducing damage taken by 63% and retaliating 88% of the original damage for the next 5 enemy attacks. 20 seconds cooldown.
Return Damage
62
Blocks an enemy attack with your shield and counter them, reducing damage taken by 66% and retaliating 92% of the original damage for the next 5 enemy attacks. 20 seconds cooldown.
Return Damage
62
Blocks an enemy attack with your shield and counter them, reducing damage taken by 69% and retaliating 96% of the original damage for the next 5 enemy attacks. 20 seconds cooldown.
Return Damage
62
Blocks an enemy attack with your shield and counter them, reducing damage taken by 72% and retaliating 100% of the original damage for the next 5 enemy attacks. 20 seconds cooldown.
Return Damage
62
Blocks an enemy attack with your shield and counter them, reducing damage taken by 75% and retaliating 104% of the original damage for the next 5 enemy attacks. 20 seconds cooldown.
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