Skill Level Description
First Strike 2 Performs a guaranteed hit for the next attack. 50 seconds cooldown.
Hardskin 2 Makes your skin as hard as stone! Damage taken by the next 5 attacks is reduced by 3%. 20 seconds cooldown.
Show Weakness 2 Shows the element at which the monster is most vulnerable at. 50 seconds cooldown.
Dodge 7 Dodges the next 5 attacks, reducing damage taken by 18%. 20 seconds cooldown.
Expertise 7 The years of training have sharpened your weapon skills. Performs a guaranteed hit and increases damage dealt by 4% for the next 3 attacks. 24 seconds cooldown.
Provoke 7 Taunts all enemies in 3 yard range, forcing them to attack you. 50 seconds cooldown.
Skirmish Attack 7 A sweeping attack that strikes your target and an additional nearby enemy with 72% damage for the next 2 attacks. 25 seconds cooldown.
Guardian 12 Raises your shield and guards yourself! Damage taken is reduced by 33% for 10 seconds. 20 seconds cooldown.
Mana Charge 12 Focuses your mana to release it with a powerful arcane strike. Consumes all your mana and converts 0.37 damage per mana point additional to your next attack. 28 seconds cooldown.
Meddling Attack 12 Performs a guaranteed hit and strikes your target and an additional nearby enemy with 73% damage for the next 2 attacks. 25 seconds cooldown.
Parry 12 Parries your enemies, increasing the chance to evade the next 4 incoming attacks. Every skill level raises the chance to evade by a medium amount. 28 seconds cooldown.
Rage 12 You become enraged, increasing the damage dealt by 33% for 10 seconds. 20 seconds cooldown.
Sap 12 Knocks the head of your enemy with the hilt of your weapon, performing a guaranteed hit and incapacitating your target for 2.0 seconds with your next attack. 30 seconds cooldown.
Stacked Attack 12 Performs a stacked attack for the next 5 attacks. A stacked attack allows you to attack an enemy, even when sharing the tile with other players. 40 seconds cooldown.
Warden Armour 12 Equips yourself with a dwarven warden armour that adds an additional piece of armour with 80% of your current protection for the next 6 incoming attacks. 18 seconds cooldown.
Double Attack 22 Releases a bladestorm on your target, increasing damage dealt by 3% and performing an additional strike on your target for the next 3 attacks. 24 seconds cooldown.
Evade Debuff 22 Temporarily improves your reflexes, protects you from enemy debuffs for 10 seconds. 50 seconds cooldown.
Manashield 22 A steady stream of mana creates a shield against enemy attacks, preventing damage taken and draining 1.20 mana per damage point for 30 seconds. 60 seconds cooldown.
Roundhouse 22 Swirls your weapon around in a circle, performing a guaranteed hit and striking your target and 3 additional nearby enemies with 41% damage for the next 3 attacks. 24 seconds cooldown.
All-in 27 Enters an offensive stance, increasing the damage dealt by 21% and the chance to hit your enemy with attacks for 60 seconds. Every skill level raises the chance to hit by a medium amount. 30 seconds cooldown.
Chain Attack 27 Connects your weapon swings, performing a guaranteed hit and striking all targets in 2 yard range with 46% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. 24 seconds cooldown.
Damage Shield 27 Take cover behind your shield, absorbs 75% of the next 170 damage taken. 90 seconds cooldown.
Discharge 27 A surprising smash makes your enemy loose concentration, granting a chance to discharge target offensive skill by 80% and defensive skill by 25%. Monsters defensive skills can't be discharged. 30 seconds cooldown.
Double Damage 27 Smashes the enemy with a powerful attack, performing a guaranteed hit and increasing damage dealt by 84% for the next 3 attacks. 30 seconds cooldown.
Evade Spell 27 Deflects enemy spells with your shield, protects you against the next 2 aggressive spells or debuffs. 50 seconds cooldown.
Mighty Blow 27 Gathers your power before striking with a mighty blow, reducing the damage dealt by 45% for the next attack. The following 3 attacks will perform a guaranteed hit and deal the maximum amount of damage. 22 seconds cooldown.
Pure Tank 27 Enters a defensive stance, increasing the chance to evade enemy attacks for 60 seconds. Every skill level raises the chance to evade by a medium amount. 30 seconds cooldown.
Mighty Stomp 57 Performs a guaranteed hit and strikes all targets in 2 yard range with 56% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. Afterwards all enemies search for a new target. 24 seconds cooldown.
Shield Wall 57 Reduces damage taken by 66% and increases the chance to evade enemy attacks for 30 seconds. Every skill level raises the chance to evade by a small amount. 30 seconds cooldown.
Battlemaster 62 Increases the damage dealt by 16%. Also increases the chance to hit your enemy with attacks and to evade enemy attacks for 60 seconds. Every skill level raises the chance to hit and to evade by a small amount. 30 seconds cooldown.
Return Damage 62 Blocks an enemy attack with your shield and counter them, reducing damage taken by 63% and retaliating 88% of the original damage for the next 5 enemy attacks. 20 seconds cooldown.
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Tibia-ME.net v3.2.1 (2024-05-03)