First Strike |
2 |
Performs a guaranteed hit for the next attack. 50 seconds cooldown. |
First Strike |
2 |
Performs a guaranteed hit for the next 2 attacks. 50 seconds cooldown. |
First Strike |
2 |
Performs a guaranteed hit for the next 3 attacks. 44 seconds cooldown. |
First Strike |
2 |
Performs a guaranteed hit for the next 3 attacks. 32 seconds cooldown. |
First Strike |
2 |
Performs a guaranteed hit for the next 3 attacks. 24 seconds cooldown. |
Hardskin |
2 |
Makes your skin as hard as stone! Damage taken by the next 5 attacks is reduced by 3%. 20 seconds cooldown. |
Hardskin |
2 |
Makes your skin as hard as stone! Damage taken by the next 5 attacks is reduced by 6%. 20 seconds cooldown. |
Hardskin |
2 |
Makes your skin as hard as stone! Damage taken by the next 5 attacks is reduced by 9%. 20 seconds cooldown. |
Hardskin |
2 |
Makes your skin as hard as stone! Damage taken by the next 5 attacks is reduced by 12%. 20 seconds cooldown. |
Hardskin |
2 |
Makes your skin as hard as stone! Damage taken by the next 5 attacks is reduced by 15%. 20 seconds cooldown. |
Show Weakness |
2 |
Shows the element at which the monster is most vulnerable at. 50 seconds cooldown. |
Show Weakness |
2 |
Shows the element at which the monster is most vulnerable at. 45 seconds cooldown. |
Show Weakness |
2 |
Shows the element at which the monster is most vulnerable at. 40 seconds cooldown. |
Show Weakness |
2 |
Shows the element at which the monster is most vulnerable at. 35 seconds cooldown. |
Show Weakness |
2 |
Shows the element at which the monster is most vulnerable at. 30 seconds cooldown. |
Dodge |
7 |
Dodges the next 5 attacks, reducing damage taken by 18%. 20 seconds cooldown. |
Dodge |
7 |
Dodges the next 5 attacks, reducing damage taken by 21%. 20 seconds cooldown. |
Dodge |
7 |
Dodges the next 5 attacks, reducing damage taken by 24%. 20 seconds cooldown. |
Dodge |
7 |
Dodges the next 5 attacks, reducing damage taken by 27%. 20 seconds cooldown. |
Dodge |
7 |
Dodges the next 5 attacks, reducing damage taken by 30%. 20 seconds cooldown. |
Expertise |
7 |
The years of training have sharpened your weapon skills. Performs a guaranteed hit and increases damage dealt by 4% for the next 3 attacks. 24 seconds cooldown. |
Expertise |
7 |
The years of training have sharpened your weapon skills. Performs a guaranteed hit and increases damage dealt by 8% for the next 3 attacks. 24 seconds cooldown. |
Expertise |
7 |
The years of training have sharpened your weapon skills. Performs a guaranteed hit and increases damage dealt by 12% for the next 3 attacks. 24 seconds cooldown. |
Expertise |
7 |
The years of training have sharpened your weapon skills. Performs a guaranteed hit and increases damage dealt by 16% for the next 3 attacks. 24 seconds cooldown. |
Expertise |
7 |
The years of training have sharpened your weapon skills. Performs a guaranteed hit and increases damage dealt by 20% for the next 3 attacks. 24 seconds cooldown. |
Provoke |
7 |
Taunts all enemies in 3 yard range, forcing them to attack you. 50 seconds cooldown. |
Provoke |
7 |
Taunts all enemies in 3 yard range, forcing them to attack you. 45 seconds cooldown. |
Provoke |
7 |
Taunts all enemies in 3 yard range, forcing them to attack you. 40 seconds cooldown. |
Provoke |
7 |
Taunts all enemies in 3 yard range, forcing them to attack you. 35 seconds cooldown. |
Provoke |
7 |
Taunts all enemies in 3 yard range, forcing them to attack you. 30 seconds cooldown. |
Skirmish Attack |
7 |
A sweeping attack that strikes your target and an additional nearby enemy with 72% damage for the next 2 attacks. 25 seconds cooldown. |
Skirmish Attack |
7 |
A sweeping attack that strikes your target and an additional nearby enemy with 76% damage for the next 2 attacks. 25 seconds cooldown. |
Skirmish Attack |
7 |
A sweeping attack that strikes your target and an additional nearby enemy with 80% damage for the next 2 attacks. 25 seconds cooldown. |
Skirmish Attack |
7 |
A sweeping attack that strikes your target and an additional nearby enemy with 84% damage for the next 2 attacks. 25 seconds cooldown. |
Skirmish Attack |
7 |
A sweeping attack that strikes your target and an additional nearby enemy with 88% damage for the next 2 attacks. 25 seconds cooldown. |
Guardian |
12 |
Raises your shield and guards yourself! Damage taken is reduced by 33% for 10 seconds. 20 seconds cooldown. |
Guardian |
12 |
Raises your shield and guards yourself! Damage taken is reduced by 36% for 10 seconds. 20 seconds cooldown. |
Guardian |
12 |
Raises your shield and guards yourself! Damage taken is reduced by 39% for 10 seconds. 20 seconds cooldown. |
Guardian |
12 |
Raises your shield and guards yourself! Damage taken is reduced by 42% for 10 seconds. 20 seconds cooldown. |
Guardian |
12 |
Raises your shield and guards yourself! Damage taken is reduced by 45% for 10 seconds. 20 seconds cooldown. |
Mana Charge |
12 |
Focuses your mana to release it with a powerful arcane strike. Consumes all your mana and converts 0.37 damage per mana point additional to your next attack. 28 seconds cooldown. |
Mana Charge |
12 |
Focuses your mana to release it with a powerful arcane strike. Consumes all your mana and converts 0.40 damage per mana point additional to your next attack. 28 seconds cooldown. |
Mana Charge |
12 |
Focuses your mana to release it with a powerful arcane strike. Consumes all your mana and converts 0.43 damage per mana point additional to your next attack. 28 seconds cooldown. |
Mana Charge |
12 |
Focuses your mana to release it with a powerful arcane strike. Consumes all your mana and converts 0.46 damage per mana point additional to your next attack. 28 seconds cooldown. |
Mana Charge |
12 |
Focuses your mana to release it with a powerful arcane strike. Consumes all your mana and converts 0.50 damage per mana point additional to your next attack. 28 seconds cooldown. |
Meddling Attack |
12 |
Performs a guaranteed hit and strikes your target and an additional nearby enemy with 73% damage for the next 2 attacks. 25 seconds cooldown. |
Meddling Attack |
12 |
Performs a guaranteed hit and strikes your target and an additional nearby enemy with 76% damage for the next 2 attacks. 25 seconds cooldown. |
Meddling Attack |
12 |
Performs a guaranteed hit and strikes your target and an additional nearby enemy with 79% damage for the next 2 attacks. 25 seconds cooldown. |
Meddling Attack |
12 |
Performs a guaranteed hit and strikes your target and an additional nearby enemy with 82% damage for the next 2 attacks. 25 seconds cooldown. |
Meddling Attack |
12 |
Performs a guaranteed hit and strikes your target and an additional nearby enemy with 85% damage for the next 2 attacks. 25 seconds cooldown. |
Parry |
12 |
Parries your enemies, increasing the chance to evade the next 4 incoming attacks. Every skill level raises the chance to evade by a medium amount. 28 seconds cooldown. |
Parry |
12 |
Parries your enemies, increasing the chance to evade the next 4 incoming attacks. Every skill level raises the chance to evade by a medium amount. 28 seconds cooldown. |
Parry |
12 |
Parries your enemies, increasing the chance to evade the next 4 incoming attacks. Every skill level raises the chance to evade by a medium amount. 28 seconds cooldown. |
Parry |
12 |
Parries your enemies, increasing the chance to evade the next 4 incoming attacks. Every skill level raises the chance to evade by a medium amount. 28 seconds cooldown. |
Parry |
12 |
Parries your enemies, increasing the chance to evade the next 4 incoming attacks. Every skill level raises the chance to evade by a medium amount. 28 seconds cooldown. |
Rage |
12 |
You become enraged, increasing the damage dealt by 33% for 10 seconds. 20 seconds cooldown. |
Rage |
12 |
You become enraged, increasing the damage dealt by 36% for 10 seconds. 20 seconds cooldown. |
Rage |
12 |
You become enraged, increasing the damage dealt by 39% for 10 seconds. 20 seconds cooldown. |
Rage |
12 |
You become enraged, increasing the damage dealt by 42% for 10 seconds. 20 seconds cooldown. |
Rage |
12 |
You become enraged, increasing the damage dealt by 45% for 10 seconds. 20 seconds cooldown. |
Sap |
12 |
Knocks the head of your enemy with the hilt of your weapon, performing a guaranteed hit and incapacitating your target for 2.0 seconds with your next attack. 30 seconds cooldown. |
Sap |
12 |
Knocks the head of your enemy with the hilt of your weapon, performing a guaranteed hit and incapacitating your target for 2.5 seconds with your next attack. 30 seconds cooldown. |
Sap |
12 |
Knocks the head of your enemy with the hilt of your weapon, performing a guaranteed hit and incapacitating your target for 3.0 seconds with your next attack. 30 seconds cooldown. |
Sap |
12 |
Knocks the head of your enemy with the hilt of your weapon, performing a guaranteed hit and incapacitating your target for 3.5 seconds with your next attack. 30 seconds cooldown. |
Sap |
12 |
Knocks the head of your enemy with the hilt of your weapon, performing a guaranteed hit and incapacitating your target for 4.0 seconds with your next attack. 30 seconds cooldown. |
Stacked Attack |
12 |
Performs a stacked attack for the next 5 attacks. A stacked attack allows you to attack an enemy, even when sharing the tile with other players. 40 seconds cooldown. |
Stacked Attack |
12 |
Performs a stacked attack for the next 5 attacks. A stacked attack allows you to attack an enemy, even when sharing the tile with other players. 35 seconds cooldown. |
Stacked Attack |
12 |
Performs a stacked attack for the next 5 attacks. A stacked attack allows you to attack an enemy, even when sharing the tile with other players. 30 seconds cooldown. |
Stacked Attack |
12 |
Performs a stacked attack for the next 5 attacks. A stacked attack allows you to attack an enemy, even when sharing the tile with other players. 25 seconds cooldown. |
Stacked Attack |
12 |
Performs a stacked attack for the next 5 attacks. A stacked attack allows you to attack an enemy, even when sharing the tile with other players. 20 seconds cooldown. |
Warden Armour |
12 |
Equips yourself with a dwarven warden armour that adds an additional piece of armour with 80% of your current protection for the next 6 incoming attacks. 18 seconds cooldown. |
Warden Armour |
12 |
Equips yourself with a dwarven warden armour that adds an additional piece of armour with 85% of your current protection for the next 6 incoming attacks. 18 seconds cooldown. |
Warden Armour |
12 |
Equips yourself with a dwarven warden armour that adds an additional piece of armour with 90% of your current protection for the next 6 incoming attacks. 18 seconds cooldown. |
Warden Armour |
12 |
Equips yourself with a dwarven warden armour that adds an additional piece of armour with 95% of your current protection for the next 6 incoming attacks. 18 seconds cooldown. |
Warden Armour |
12 |
Equips yourself with a dwarven warden armour that adds an additional piece of armour with 100% of your current protection for the next 6 incoming attacks. 18 seconds cooldown. |
Double Attack |
22 |
Releases a bladestorm on your target, increasing damage dealt by 3% and performing an additional strike on your target for the next 3 attacks. 24 seconds cooldown. |
Double Attack |
22 |
Releases a bladestorm on your target, increasing damage dealt by 5% and performing an additional strike on your target for the next 3 attacks. 24 seconds cooldown. |
Double Attack |
22 |
Releases a bladestorm on your target, increasing damage dealt by 8% and performing an additional strike on your target for the next 3 attacks. 24 seconds cooldown. |
Double Attack |
22 |
Releases a bladestorm on your target, increasing damage dealt by 10% and performing an additional strike on your target for the next 3 attacks. 24 seconds cooldown. |
Double Attack |
22 |
Releases a bladestorm on your target, increasing damage dealt by 13% and performing an additional strike on your target for the next 3 attacks. 24 seconds cooldown. |
Evade Debuff |
22 |
Temporarily improves your reflexes, protects you from enemy debuffs for 10 seconds. 50 seconds cooldown. |
Evade Debuff |
22 |
Temporarily improves your reflexes, protects you from enemy debuffs for 10 seconds. 45 seconds cooldown. |
Evade Debuff |
22 |
Temporarily improves your reflexes, protects you from enemy debuffs for 10 seconds. 40 seconds cooldown. |
Evade Debuff |
22 |
Temporarily improves your reflexes, protects you from enemy debuffs for 10 seconds. 35 seconds cooldown. |
Evade Debuff |
22 |
Temporarily improves your reflexes, protects you from enemy debuffs for 10 seconds. 30 seconds cooldown. |
Manashield |
22 |
A steady stream of mana creates a shield against enemy attacks, preventing damage taken and draining 1.20 mana per damage point for 30 seconds. 60 seconds cooldown. |
Manashield |
22 |
A steady stream of mana creates a shield against enemy attacks, preventing damage taken and draining 1.15 mana per damage point for 30 seconds. 60 seconds cooldown. |
Manashield |
22 |
A steady stream of mana creates a shield against enemy attacks, preventing damage taken and draining 1.10 mana per damage point for 30 seconds. 60 seconds cooldown. |
Manashield |
22 |
A steady stream of mana creates a shield against enemy attacks, preventing damage taken and draining 1.05 mana per damage point for 30 seconds. 60 seconds cooldown. |
Manashield |
22 |
A steady stream of mana creates a shield against enemy attacks, preventing damage taken and draining 1.00 mana per damage point for 30 seconds. 60 seconds cooldown. |
Roundhouse |
22 |
Swirls your weapon around in a circle, performing a guaranteed hit and striking your target and 3 additional nearby enemies with 41% damage for the next 3 attacks. 24 seconds cooldown. |
Roundhouse |
22 |
Swirls your weapon around in a circle, performing a guaranteed hit and striking your target and 3 additional nearby enemies with 42% damage for the next 3 attacks. 24 seconds cooldown. |
Roundhouse |
22 |
Swirls your weapon around in a circle, performing a guaranteed hit and striking your target and 3 additional nearby enemies with 43% damage for the next 3 attacks. 24 seconds cooldown. |
Roundhouse |
22 |
Swirls your weapon around in a circle, performing a guaranteed hit and striking your target and 3 additional nearby enemies with 44% damage for the next 3 attacks. 24 seconds cooldown. |
Roundhouse |
22 |
Swirls your weapon around in a circle, performing a guaranteed hit and striking your target and 3 additional nearby enemies with 45% damage for the next 3 attacks. 24 seconds cooldown. |
All-in |
27 |
Enters an offensive stance, increasing the damage dealt by 21% and the chance to hit your enemy with attacks for 60 seconds. Every skill level raises the chance to hit by a medium amount. 30 seconds cooldown. |
All-in |
27 |
Enters an offensive stance, increasing the damage dealt by 22% and the chance to hit your enemy with attacks for 60 seconds. Every skill level raises the chance to hit by a medium amount. 30 seconds cooldown. |
All-in |
27 |
Enters an offensive stance, increasing the damage dealt by 23% and the chance to hit your enemy with attacks for 60 seconds. Every skill level raises the chance to hit by a medium amount. 30 seconds cooldown. |
All-in |
27 |
Enters an offensive stance, increasing the damage dealt by 24% and the chance to hit your enemy with attacks for 60 seconds. Every skill level raises the chance to hit by a medium amount. 30 seconds cooldown. |
All-in |
27 |
Enters an offensive stance, increasing the damage dealt by 25% and the chance to hit your enemy with attacks for 60 seconds. Every skill level raises the chance to hit by a medium amount. 30 seconds cooldown. |
Chain Attack |
27 |
Connects your weapon swings, performing a guaranteed hit and striking all targets in 2 yard range with 46% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. 24 seconds cooldown. |
Chain Attack |
27 |
Connects your weapon swings, performing a guaranteed hit and striking all targets in 2 yard range with 47% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. 24 seconds cooldown. |
Chain Attack |
27 |
Connects your weapon swings, performing a guaranteed hit and striking all targets in 2 yard range with 48% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. 24 seconds cooldown. |
Chain Attack |
27 |
Connects your weapon swings, performing a guaranteed hit and striking all targets in 2 yard range with 49% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. 24 seconds cooldown. |
Chain Attack |
27 |
Connects your weapon swings, performing a guaranteed hit and striking all targets in 2 yard range with 50% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. 24 seconds cooldown. |
Damage Shield |
27 |
Take cover behind your shield, absorbs 75% of the next 170 damage taken. 90 seconds cooldown. |
Damage Shield |
27 |
Take cover behind your shield, absorbs 75% of the next 180 damage taken. 90 seconds cooldown. |
Damage Shield |
27 |
Take cover behind your shield, absorbs 75% of the next 190 damage taken. 90 seconds cooldown. |
Damage Shield |
27 |
Take cover behind your shield, absorbs 75% of the next 200 damage taken. 90 seconds cooldown. |
Damage Shield |
27 |
Take cover behind your shield, absorbs 75% of the next 210 damage taken. 90 seconds cooldown. |
Discharge |
27 |
A surprising smash makes your enemy loose concentration, granting a chance to discharge target offensive skill by 80% and defensive skill by 25%. Monsters defensive skills can't be discharged. 30 seconds cooldown. |
Discharge |
27 |
A surprising smash makes your enemy loose concentration, granting a chance to discharge target offensive skill by 85% and defensive skill by 25%. Monsters defensive skills can't be discharged. 30 seconds cooldown. |
Discharge |
27 |
A surprising smash makes your enemy loose concentration, granting a chance to discharge target offensive skill by 90% and defensive skill by 25%. Monsters defensive skills can't be discharged. 30 seconds cooldown. |
Discharge |
27 |
A surprising smash makes your enemy loose concentration, granting a chance to discharge target offensive skill by 95% and defensive skill by 25%. Monsters defensive skills can't be discharged. 30 seconds cooldown. |
Discharge |
27 |
A surprising smash makes your enemy loose concentration, granting a chance to discharge target offensive skill by 100% and defensive skill by 25%. Monsters defensive skills can't be discharged. 30 seconds cooldown. |
Double Damage |
27 |
Smashes the enemy with a powerful attack, performing a guaranteed hit and increasing damage dealt by 84% for the next 3 attacks. 30 seconds cooldown. |
Double Damage |
27 |
Smashes the enemy with a powerful attack, performing a guaranteed hit and increasing damage dealt by 88% for the next 3 attacks. 30 seconds cooldown. |
Double Damage |
27 |
Smashes the enemy with a powerful attack, performing a guaranteed hit and increasing damage dealt by 92% for the next 3 attacks. 30 seconds cooldown. |
Double Damage |
27 |
Smashes the enemy with a powerful attack, performing a guaranteed hit and increasing damage dealt by 96% for the next 3 attacks. 30 seconds cooldown. |
Double Damage |
27 |
Smashes the enemy with a powerful attack, performing a guaranteed hit and increasing damage dealt by 100% for the next 3 attacks. 30 seconds cooldown. |
Evade Spell |
27 |
Deflects enemy spells with your shield, protects you against the next 2 aggressive spells or debuffs. 50 seconds cooldown. |
Evade Spell |
27 |
Deflects enemy spells with your shield, protects you against the next 2 aggressive spells or debuffs. 45 seconds cooldown. |
Evade Spell |
27 |
Deflects enemy spells with your shield, protects you against the next 2 aggressive spells or debuffs. 40 seconds cooldown. |
Evade Spell |
27 |
Deflects enemy spells with your shield, protects you against the next 2 aggressive spells or debuffs. 35 seconds cooldown. |
Evade Spell |
27 |
Deflects enemy spells with your shield, protects you against the next 2 aggressive spells or debuffs. 30 seconds cooldown. |
Mighty Blow |
27 |
Gathers your power before striking with a mighty blow, reducing the damage dealt by 45% for the next attack. The following 3 attacks will perform a guaranteed hit and deal the maximum amount of damage. 22 seconds cooldown. |
Mighty Blow |
27 |
Gathers your power before striking with a mighty blow, reducing the damage dealt by 30% for the next attack. The following 3 attacks will perform a guaranteed hit and deal the maximum amount of damage. 22 seconds cooldown. |
Mighty Blow |
27 |
Gathers your power before striking with a mighty blow, reducing the damage dealt by 15% for the next attack. The following 3 attacks will perform a guaranteed hit and deal the maximum amount of damage. 22 seconds cooldown. |
Mighty Blow |
27 |
Gathers your power before striking with a mighty blow, reducing the damage dealt by 0% for the next attack. The following 3 attacks will perform a guaranteed hit and deal the maximum amount of damage. 22 seconds cooldown. |
Mighty Blow |
27 |
Gathers your power before striking with a mighty blow, increasing the damage dealt by 15% for the next attack. The following 3 attacks will perform a guaranteed hit and deal the maximum amount of damage. 22 seconds cooldown. |
Pure Tank |
27 |
Enters a defensive stance, increasing the chance to evade enemy attacks for 60 seconds. Every skill level raises the chance to evade by a medium amount. 30 seconds cooldown. |
Pure Tank |
27 |
Enters a defensive stance, increasing the chance to evade enemy attacks for 60 seconds. Every skill level raises the chance to evade by a medium amount. 30 seconds cooldown. |
Pure Tank |
27 |
Enters a defensive stance, increasing the chance to evade enemy attacks for 60 seconds. Every skill level raises the chance to evade by a medium amount. 30 seconds cooldown. |
Pure Tank |
27 |
Enters a defensive stance, increasing the chance to evade enemy attacks for 60 seconds. Every skill level raises the chance to evade by a medium amount. 30 seconds cooldown. |
Pure Tank |
27 |
Enters a defensive stance, increasing the chance to evade enemy attacks for 60 seconds. Every skill level raises the chance to evade by a medium amount. 30 seconds cooldown. |
Mighty Stomp |
57 |
Performs a guaranteed hit and strikes all targets in 2 yard range with 56% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. Afterwards all enemies search for a new target. 24 seconds cooldown. |
Mighty Stomp |
57 |
Performs a guaranteed hit and strikes all targets in 2 yard range with 57% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. Afterwards all enemies search for a new target. 24 seconds cooldown. |
Mighty Stomp |
57 |
Performs a guaranteed hit and strikes all targets in 2 yard range with 58% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. Afterwards all enemies search for a new target. 24 seconds cooldown. |
Mighty Stomp |
57 |
Performs a guaranteed hit and strikes all targets in 2 yard range with 59% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. Afterwards all enemies search for a new target. 24 seconds cooldown. |
Mighty Stomp |
57 |
Performs a guaranteed hit and strikes all targets in 2 yard range with 60% damage for the next 3 attacks. All enemies in 2 yard distance will only receive half of the damage. Afterwards all enemies search for a new target. 24 seconds cooldown. |
Shield Wall |
57 |
Reduces damage taken by 66% and increases the chance to evade enemy attacks for 30 seconds. Every skill level raises the chance to evade by a small amount. 30 seconds cooldown. |
Shield Wall |
57 |
Reduces damage taken by 67% and increases the chance to evade enemy attacks for 30 seconds. Every skill level raises the chance to evade by a small amount. 30 seconds cooldown. |
Shield Wall |
57 |
Reduces damage taken by 68% and increases the chance to evade enemy attacks for 30 seconds. Every skill level raises the chance to evade by a small amount. 30 seconds cooldown. |
Shield Wall |
57 |
Reduces damage taken by 69% and increases the chance to evade enemy attacks for 30 seconds. Every skill level raises the chance to evade by a small amount. 30 seconds cooldown. |
Shield Wall |
57 |
Reduces damage taken by 70% and increases the chance to evade enemy attacks for 30 seconds. Every skill level raises the chance to evade by a small amount. 30 seconds cooldown. |
Battlemaster |
62 |
Increases the damage dealt by 16%. Also increases the chance to hit your enemy with attacks and to evade enemy attacks for 60 seconds. Every skill level raises the chance to hit and to evade by a small amount. 30 seconds cooldown. |
Battlemaster |
62 |
Increases the damage dealt by 17%. Also increases the chance to hit your enemy with attacks and to evade enemy attacks for 60 seconds. Every skill level raises the chance to hit and to evade by a small amount. 30 seconds cooldown. |
Battlemaster |
62 |
Increases the damage dealt by 18%. Also increases the chance to hit your enemy with attacks and to evade enemy attacks for 60 seconds. Every skill level raises the chance to hit and to evade by a small amount. 30 seconds cooldown. |
Battlemaster |
62 |
Increases the damage dealt by 19%. Also increases the chance to hit your enemy with attacks and to evade enemy attacks for 60 seconds. Every skill level raises the chance to hit and to evade by a small amount. 30 seconds cooldown. |
Battlemaster |
62 |
Increases the damage dealt by 20%. Also increases the chance to hit your enemy with attacks and to evade enemy attacks for 60 seconds. Every skill level raises the chances to hit and to evade by a small amount. 30 seconds cooldown. |
Return Damage |
62 |
Blocks an enemy attack with your shield and counter them, reducing damage taken by 63% and retaliating 88% of the original damage for the next 5 enemy attacks. 20 seconds cooldown. |
Return Damage |
62 |
Blocks an enemy attack with your shield and counter them, reducing damage taken by 66% and retaliating 92% of the original damage for the next 5 enemy attacks. 20 seconds cooldown. |
Return Damage |
62 |
Blocks an enemy attack with your shield and counter them, reducing damage taken by 69% and retaliating 96% of the original damage for the next 5 enemy attacks. 20 seconds cooldown. |
Return Damage |
62 |
Blocks an enemy attack with your shield and counter them, reducing damage taken by 72% and retaliating 100% of the original damage for the next 5 enemy attacks. 20 seconds cooldown. |
Return Damage |
62 |
Blocks an enemy attack with your shield and counter them, reducing damage taken by 75% and retaliating 104% of the original damage for the next 5 enemy attacks. 20 seconds cooldown. |